Rainbow Six Siege
Tactical AI tuned for Sieges TTK and operator silhouettes, recoil-pattern profiles per weapon class, and 1PC kernel input that does not share a process with the game.
Included with Rainbow Six Siege
AI Aimbot
Vision-model target acquisition with smoothing, prediction, and FOV-aware target selection. No memory reads — pure screen-side inference.
AI Triggerbot
Pixel-confidence triggered firing tuned per weapon. Reaction time under 12 ms when target enters the precision window.
Recoil Control
Per-weapon, per-attachment recoil patterns. X/Y scale overrides per pattern phase. Active only while the fire button is held.
Automated Weapon Recognition
Detects your active weapon from the HUD in real time and swaps recoil and aim profiles automatically. Zero manual hotkeys required.
1PC Setup
Kernel-level mouse input via signed driver, run alongside the game on the same machine. No DMA, no second PC, no Arduino.